![]() ![]() Doom Eternal), so it's completely safe (Note that this only affects portable mode and that it doesn't guarantee a locked 60FPS at all time since the vanilla game dropped to even 40FPS in some cases). This uses the same functionality that some retail games use (eg. Dynamic GPU clock feature, made by Zakaria, allowing the game to maintain 60FPS most of the time in cases where it usually lagged by slightly boosting the GPU clock when needed, the average gain being around 10FPS. ![]() It also features a few quality of life patches: PNG/WebP texture support, for loading the Geofront's assets.Various patches to correct icon positions, backstory and notebook items to properly match English text.Various text alignment/size fixes across the executable.Cuprum font with proper variable width font support.Complete translation of Executable strings.Dialog boxes scale correctly where they do on PC.Largely based on the work in Zero, this comes with the same quality of life features and other patches, some specifically for Azure, to implement proper, complete English support. You need a modded switch with custom firmware (preferably Atmosphere). This patch adds in English support (provided by The Geofront's release of their PC mod) and partial Japanese support to CLE's release of Ao no Kiseki Kai for the Nintendo Switch. ![]()
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